So far this is absolutely amazing! At first i was going to skip because i was looking for something different, but i never found it. And i stumbled upon this! I just started, and i can tell this isn't just a quick fck game. Real skill and real motivation went into this game. Just 40 mintues into i realized this is the best dialogue i have ever read. Real personality in the characters. They all speak a different way. It is like i am actually reading a book. Absolutely amazing game! Well deserving of awards!
The game is mostly plot-complete: you can play through the final battle and the epilogue. There will be a postgame section I've been working on for a long time, but it should be coming out this month (hopefully). I intend to do some polishing and add more art, but the rest of the game is basically complete as well.
I'm afraid I don't have a solution for you, as Steam's regional protection is stronger than most. You could try to ask other German players on the Discord in case they know something I don't.
Do you plan on adding an autosave feature? I find I forget to save before a bossfight because i wasnt aware of the fight, then loose and have to get back the last 15-30 min of progress. Otherwise this might be one of my favorite games. Fantastic story and amazing art! ^-^
An autosave already exists! At the bottom of the list, save #100 is automatically saved after many actions. If you haven't played since a boss, it may still be the one you need!
You mean the illustrations of the characters using their skills in battle? Those are drawings I commissioned and they were pretty expensive, so I'm glad you like them!
Ah, you really do mean the battlers proper! Those are from a variety of different sources and you can find the credits in the Readme.txt. Only some of those are custom edits or commissions, generally the game's main characters.
There is no option in settings to control volume, be it sfx or music or master. Also, there seem no higher-grade cutscenes to momentarily escape the rpgm layout for any impactful moments.
Oh my god, the game looks gorgeous now! I haven't played it in years, but you have been working hard. Gonna need to get it on steam when I get my PC back up.
I would love a(n in game) gallery of all the combat art. And/or a option in the settings to slow down the combat animations. I just want to admire how good everyone looks (So much so I'm about to spend another 114 hours playing this game JUST because the combat art update)
I'm glad to hear you're enjoying the combat art! We put a lot of work into it. ^-^
Unfortunately, there isn't an in-game gallery or an easy way to slow down combat (people are usually requesting the opposite). I hate to send people to a paid source, but FYI I have put up full resolution versions of all the combat art on my Patreon. Part of the new art pack.
Hey, so I've played 0.79.2 and I'm absolutely loving the new combat busts. There's just a few things I would like to add.
Moving the narration/action dialogue right above the character box would be better imo.(See Fear & Hunger as reference) Since then it wouldn't fight with the combat busts for attention nearly as much.
I would also like if the top box was a permanent thing and showed more info, (mainly status effects, buffs and debuffs) of selected ally when not choosing enemies to attack.
And theres a bug with Hilstara's Harem Tactics skill. The bust doesn't disappear until I've switched members.
Also it bugs me that Altina's Arcane Storm doesn't ask for confirmation like all other AoE skills.
Glad you're enjoying the new feature! I don't know how plausible it would be to make the UI changes you suggest, but we'll at least look into them, and of course we'll check out potential issues with the bust display.
Sorry to hear you're having trouble, but all I can say is that I don't think there is actually a Trojan. Thousands of people are using the blog and downloading the new versions without any issues. If you want to avoid it, you can get all the same content via here, Patreon, or Steam
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So far this is absolutely amazing! At first i was going to skip because i was looking for something different, but i never found it. And i stumbled upon this! I just started, and i can tell this isn't just a quick fck game. Real skill and real motivation went into this game. Just 40 mintues into i realized this is the best dialogue i have ever read. Real personality in the characters. They all speak a different way. It is like i am actually reading a book. Absolutely amazing game! Well deserving of awards!
Thanks, glad you're enjoying it so far
Absolutely love this game and have replayed it several times. Plus i love the actual story of the game. Can't wait till Its fully complete
Thanks! The day of full completion is getting closer now that I've finished the postgame. ^-^
Is this game already complete? I mean the plot
The game is mostly plot-complete: you can play through the final battle and the epilogue. There will be a postgame section I've been working on for a long time, but it should be coming out this month (hopefully). I intend to do some polishing and add more art, but the rest of the game is basically complete as well.
Any idea what to do when you are from Germany and want to buy TLS on steam, but it's banned in Germany? I really want the steam achievements.
I'm afraid I don't have a solution for you, as Steam's regional protection is stronger than most. You could try to ask other German players on the Discord in case they know something I don't.
Do you plan on adding an autosave feature? I find I forget to save before a bossfight because i wasnt aware of the fight, then loose and have to get back the last 15-30 min of progress. Otherwise this might be one of my favorite games. Fantastic story and amazing art! ^-^
An autosave already exists! At the bottom of the list, save #100 is automatically saved after many actions. If you haven't played since a boss, it may still be the one you need!
Glad you're enjoying the game otherwise. ^-^
You mean the illustrations of the characters using their skills in battle? Those are drawings I commissioned and they were pretty expensive, so I'm glad you like them!
Ah, you really do mean the battlers proper! Those are from a variety of different sources and you can find the credits in the Readme.txt. Only some of those are custom edits or commissions, generally the game's main characters.
There is no option in settings to control volume, be it sfx or music or master. Also, there seem no higher-grade cutscenes to momentarily escape the rpgm layout for any impactful moments.
In the System menu, there are BGM, BGS, and SFX controls.
Yes, the game is made in RPGM. If you mean that to be feedback, you'll have to be more specific.
I wss blind as a bat about sound. Still, the the demonic showpiece has render problems. Also, flash/etc cutscenes are possible, regardless of RPGM.
You're playing on mobile? You can if you want, but it isn't officially supported.
Not everybody has a choice. Either fix it or don’t.
Oh my god, the game looks gorgeous now! I haven't played it in years, but you have been working hard. Gonna need to get it on steam when I get my PC back up.
Thanks, glad you enjoy the work I've been putting in! Please review over there if possible. ^-^
Would love to play this on the mac but it doesn't appear to have a compatible download,
Sorry, the engine doesn't support Mac. I'm told that it emulates fairly easily, for whatever that is worth.
I would love a(n in game) gallery of all the combat art.
And/or a option in the settings to slow down the combat animations.
I just want to admire how good everyone looks (So much so I'm about to spend another 114 hours playing this game JUST because the combat art update)
I'm glad to hear you're enjoying the combat art! We put a lot of work into it. ^-^
Unfortunately, there isn't an in-game gallery or an easy way to slow down combat (people are usually requesting the opposite). I hate to send people to a paid source, but FYI I have put up full resolution versions of all the combat art on my Patreon. Part of the new art pack.
Hey, so I've played 0.79.2 and I'm absolutely loving the new combat busts. There's just a few things I would like to add.
Moving the narration/action dialogue right above the character box would be better imo.(See Fear & Hunger as reference) Since then it wouldn't fight with the combat busts for attention nearly as much.
I would also like if the top box was a permanent thing and showed more info, (mainly status effects, buffs and debuffs) of selected ally when not choosing enemies to attack.
And theres a bug with Hilstara's Harem Tactics skill. The bust doesn't disappear until I've switched members.
Also it bugs me that Altina's Arcane Storm doesn't ask for confirmation like all other AoE skills.
Glad you're enjoying the new feature! I don't know how plausible it would be to make the UI changes you suggest, but we'll at least look into them, and of course we'll check out potential issues with the bust display.
still getting trojan alerts on the blog, given that other trojan alerts on the platform have been fairly substantiated, this is kind of an issue
Sorry to hear you're having trouble, but all I can say is that I don't think there is actually a Trojan. Thousands of people are using the blog and downloading the new versions without any issues. If you want to avoid it, you can get all the same content via here, Patreon, or Steam