I would love a(n in game) gallery of all the combat art. And/or a option in the settings to slow down the combat animations. I just want to admire how good everyone looks (So much so I'm about to spend another 114 hours playing this game JUST because the combat art update)
I'm glad to hear you're enjoying the combat art! We put a lot of work into it. ^-^
Unfortunately, there isn't an in-game gallery or an easy way to slow down combat (people are usually requesting the opposite). I hate to send people to a paid source, but FYI I have put up full resolution versions of all the combat art on my Patreon. Part of the new art pack.
Hey, so I've played 0.79.2 and I'm absolutely loving the new combat busts. There's just a few things I would like to add.
Moving the narration/action dialogue right above the character box would be better imo.(See Fear & Hunger as reference) Since then it wouldn't fight with the combat busts for attention nearly as much.
I would also like if the top box was a permanent thing and showed more info, (mainly status effects, buffs and debuffs) of selected ally when not choosing enemies to attack.
And theres a bug with Hilstara's Harem Tactics skill. The bust doesn't disappear until I've switched members.
Also it bugs me that Altina's Arcane Storm doesn't ask for confirmation like all other AoE skills.
Glad you're enjoying the new feature! I don't know how plausible it would be to make the UI changes you suggest, but we'll at least look into them, and of course we'll check out potential issues with the bust display.
Sorry to hear you're having trouble, but all I can say is that I don't think there is actually a Trojan. Thousands of people are using the blog and downloading the new versions without any issues. If you want to avoid it, you can get all the same content via here, Patreon, or Steam
I wanted to ask if there's any bugs regarding certain investments, and the orcs, I've been following Thosha's walkthrough almost religiously and it started New Yhillini II and for whatever reason the orc stats aren't as high as the walkthrough says they should be, and the sex shop investment isn't showing up at all and neither is the 25% fighting ring investment that according to the walkthrough should show up in where I'm at now, New Yhillini III. I haven't utilized any type of cheat, or whatever other options there are so I figured I'd reach out and ask. figured I should mention that this is version 0.78.1
Well I completed the ending and it was fun. I come here again with a few opinions to share.
During chapter 4 and 5, having a skill or item which teleports you to the teleportation room would be much appreciated. There are many places where going back takes a lot of time and had made going there feel like a chore.
Having a shortcut key to the save screen would be nice too.
It would be nice if the status screen told you what ailments the character is suffering instead of just showing an icon. I remember being very confused during my first playthrough.
Since you are adding new custom sprites and animations, I would also suggest improving the battle screen if possible. One feature I would like is being able to see all status effects a combatant is effected with. Now I won't tell you whether showing enemy stats and weaknesses would be good or not.
Also I can't wait to see the final version of this game and compare it to the first version I played.
A method of returning directly to the teleportation chamber is reasonable in theory, but the problem is that it would be way too easy for it to break the game. Its use would have to be turned on and off throughout many events, and going back to do that through so much game would be easy to mess up.
I do hope to include more information on the status effect icons before the final version. Combat-wise, there's a visual upgrade planned, but see what you think!
I don't offer official phone support, sorry. Various people have it running on their phones, but all I can do is help a little by offering the unpacked files. You would be better off asking one of the people in the comments discussing phone play.
Well you can download the latest version of joiplay and rpg maker plugin on their patreon page for free, install both apk and launch joplay, inside you can find the help section explaining how to adding games, rtp, the settings etc
I have a small request, at thr early game the pron required too high,for the first round investment, and most of the first round play a crucial role than the other, like bridge repair,premium steel,mine ,bridge ,social work ..and after thr end of the first round you cant invest on both the bank and mine even though you got enough pron especially the mine dont give you anything at the start of chapter 2 after that only 10000 for 3 round investment which is abit low especially thr aram investment need a high amount of pron the lowest was 20k and the bank only 5k?can you please add more pron for the early game like the infected house or another side quest without whoring qum, and did you plan making an android verison? I really like the game and storyline..I hope we can get some male companion too..not gay route of course for friend.I think there abug too when I'm playing in verison 77.0 on joiplay at the chapter 3 I can't recuit Kia friends for the forgings tide and also even though the yilin acceptance were high enough I can see the second house petition on the house of petition, after governing for the second round after funding the 2 house petition the big man house still empty..
I hear what you're saying, but making those tricky economic choices is a big part of the game. You might want to check in with the community, which has lots of guides both for investments and for finishing up those quests.
Glad you like the game overall! You can also look forward to some male characters as friends.
Hey, absolutely loving the game so far. I mean it when I say it's unbelievably good. Just finished the council of Gawnfall and I saw on some wikis (and forums and so on) that the Crystal of Harmony is supposed to be received there, and that you said it should be purchasable in Ari-Yhilina. However, I'm not finding it and you also said there was a bug that made it impossible to get. Wondering if that bug was fixed (because I'm pretty sure I talked to literally every NPC in Ari-Yhilina) or if I should just reload a save. Playing on the latest version off your blog.
Hello, glad to hear you're enjoying it! The Crystal of Harmony bug was indeed fixed a while back, but the wiki may be out of date in this regard. You should be able to buy it in the Tower of the Divine, so I would say check with people in the community about whether there are any other requirements.
played the then current version at the end of like 2020. (to about after you defeat the last boss with the help of the other person) gotta get back and replay to see how far it advanced :-)
Haha, you'd hope I'd have accomplished something in four years! There are a ton of quests all the way through the final battle, and I'm finishing the epilogue fairly soon. ^-^
I do honestly kinda wish Orcent was a permanent party member like Vhala, like after he goes though his evolution and feels more confident that he has control of himself.
Great game. Definitely one of my favorites. Will rate it 9/10 only because I know it will only get better and better. On that note, I have a few opinions to share.
1. During the traveling section at the start of chapter 2, you can interact with Altina twice only if you go to Stineford region again. It would be much appreciated if you were to add a way to interact with the harem in Feroholm region as well.
2. I really like the new skills you have added. I would appreciate unique texts when the more significant or unique skills are unlocked. Instead of giving them at specific levels, you could lock them behind specific plot points or conditions. Similar to how you have handled Hilstara's Harem Tactics or Simon's many skills during his stay in the Orgasmic Empire. Even simply having to interact in the training ground in order to unlock them would make the skills feel much more significant and give players a better sense of achievement. Some notable skills in this regard would be Incubus Assault, Holy Burst, Atmospheric Jolt, Unhand, Ambient Mana and so on. Some skills just feel like they should be achieved at character milestones and have their own moment. Such as Unite the Harem, Heroic Echo, Dark Lance, Channeled Luck, Mother's Lust, etc.
3. It would be cool if there was a way to check some of the hidden stats (Economy, Country Score, etc). I mean there are harem members who could tell you those stats or give a ledger. And it would mean optimizers like me won't need to manually keep track of them. It is very cumbersome.
Also that "over 50 hours of gameplay" is such an understatement.
Now that I'm at the end of the plot, I will be doing my best to polish and improve overall quality before the 1.0.0 release! Glad you've enjoyed it. ^-^
1) This section is a frequent source of complaints, so I'll be revisiting and tweaking a bit. Will keep your issue in mind then.
2) I understand that rationale, and indeed that's why many skills are unlocked by events or the training courtyard. However, I think there's some value in having some skills by level as well, for variety. I did try to put them at logical times in the story!
3) Yeah, some people feel the same way. I'll consider it, at least.
>Also that "over 50 hours of gameplay" is such an understatement.
True, but I think if I put 100+ hours, people will assume it's 20 hours of story and 80+ hours of grinding or busywork.
3. Please do. I'm sure many players will play it more than once. And after their first or second playthrough, they are bound to aim for the best results. I'm not saying all secret stats need to be visible. But in my opinion, Economy, Religion, Social and Country Scores are similar to Relation Score, and Army Stats as they are only beneficial if you are trying to optimize.
4. As for people thinking that this game is a grindfest, I've seen developers putting "No Grinding" as a feature of their game. You should also do it since the game has almost no grind.
5. I was also wondering if you plan on reworking the battle screen (Like how "Hero and Daughter+ has a custom Battle Screen). If so, please consider putting an "End Turn" button. Having the turn end after selecting a move for the last combatant has caused me some frustrations due to miss clicking or changing my mind at the last moment.
I'm almost 300 hours into my playthrough. I don't know what that says about me, but what I DO know, is that there is ABSOLUTELY 100+ hours of content. Probably even 150+ tbh. ♥
No NTR in the strict sense of characters being stolen or cheating. If you don't want female characters to ever have sex with anyone else, there are 2-3 scenes in the second chapter you won't like.
This is not an error message I've heard before, but it sounds like none of the builds are appropriate for your computer. Are you playing on a Mac, for example?
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Would love to play this on the mac but it doesn't appear to have a compatible download,
I would love a(n in game) gallery of all the combat art.
And/or a option in the settings to slow down the combat animations.
I just want to admire how good everyone looks (So much so I'm about to spend another 114 hours playing this game JUST because the combat art update)
I'm glad to hear you're enjoying the combat art! We put a lot of work into it. ^-^
Unfortunately, there isn't an in-game gallery or an easy way to slow down combat (people are usually requesting the opposite). I hate to send people to a paid source, but FYI I have put up full resolution versions of all the combat art on my Patreon. Part of the new art pack.
Hey, so I've played 0.79.2 and I'm absolutely loving the new combat busts. There's just a few things I would like to add.
Moving the narration/action dialogue right above the character box would be better imo.(See Fear & Hunger as reference) Since then it wouldn't fight with the combat busts for attention nearly as much.
I would also like if the top box was a permanent thing and showed more info, (mainly status effects, buffs and debuffs) of selected ally when not choosing enemies to attack.
And theres a bug with Hilstara's Harem Tactics skill. The bust doesn't disappear until I've switched members.
Also it bugs me that Altina's Arcane Storm doesn't ask for confirmation like all other AoE skills.
Glad you're enjoying the new feature! I don't know how plausible it would be to make the UI changes you suggest, but we'll at least look into them, and of course we'll check out potential issues with the bust display.
still getting trojan alerts on the blog, given that other trojan alerts on the platform have been fairly substantiated, this is kind of an issue
Sorry to hear you're having trouble, but all I can say is that I don't think there is actually a Trojan. Thousands of people are using the blog and downloading the new versions without any issues. If you want to avoid it, you can get all the same content via here, Patreon, or Steam
I wanted to ask if there's any bugs regarding certain investments, and the orcs, I've been following Thosha's walkthrough almost religiously and it started New Yhillini II and for whatever reason the orc stats aren't as high as the walkthrough says they should be, and the sex shop investment isn't showing up at all and neither is the 25% fighting ring investment that according to the walkthrough should show up in where I'm at now, New Yhillini III. I haven't utilized any type of cheat, or whatever other options there are so I figured I'd reach out and ask. figured I should mention that this is version 0.78.1
Final edit: I got this from your $5 p a t r e o n
Thanks for your support, but I would suggest asking Thosha first.
Does steam version and itch version have differences?
No. The itch version might not be as updated, but they're otherwise the same game in every way.
Well I completed the ending and it was fun. I come here again with a few opinions to share.
During chapter 4 and 5, having a skill or item which teleports you to the teleportation room would be much appreciated. There are many places where going back takes a lot of time and had made going there feel like a chore.
Having a shortcut key to the save screen would be nice too.
It would be nice if the status screen told you what ailments the character is suffering instead of just showing an icon. I remember being very confused during my first playthrough.
Since you are adding new custom sprites and animations, I would also suggest improving the battle screen if possible. One feature I would like is being able to see all status effects a combatant is effected with. Now I won't tell you whether showing enemy stats and weaknesses would be good or not.
Also I can't wait to see the final version of this game and compare it to the first version I played.
Glad to hear you enjoyed it!
A method of returning directly to the teleportation chamber is reasonable in theory, but the problem is that it would be way too easy for it to break the game. Its use would have to be turned on and off throughout many events, and going back to do that through so much game would be easy to mess up.
I do hope to include more information on the status effect icons before the final version. Combat-wise, there's a visual upgrade planned, but see what you think!
Which file am I supposed to download for the game?
The version that includes "RTP" unless you are trying to play on a phone or have installations for RPG Maker games.
Hi! How do I run TLS on my phone?
I don't offer official phone support, sorry. Various people have it running on their phones, but all I can do is help a little by offering the unpacked files. You would be better off asking one of the people in the comments discussing phone play.
Wait, which file should I download? And how do I run it with the emulator? Any further instructions?
Well you can download the latest version of joiplay and rpg maker plugin on their patreon page for free, install both apk and launch joplay, inside you can find the help section explaining how to adding games, rtp, the settings etc
I have a small request, at thr early game the pron required too high,for the first round investment, and most of the first round play a crucial role than the other, like bridge repair,premium steel,mine ,bridge ,social work ..and after thr end of the first round you cant invest on both the bank and mine even though you got enough pron especially the mine dont give you anything at the start of chapter 2 after that only 10000 for 3 round investment which is abit low especially thr aram investment need a high amount of pron the lowest was 20k and the bank only 5k?can you please add more pron for the early game like the infected house or another side quest without whoring qum, and did you plan making an android verison? I really like the game and storyline..I hope we can get some male companion too..not gay route of course for friend.I think there abug too when I'm playing in verison 77.0 on joiplay at the chapter 3 I can't recuit Kia friends for the forgings tide and also even though the yilin acceptance were high enough I can see the second house petition on the house of petition, after governing for the second round after funding the 2 house petition the big man house still empty..
I hear what you're saying, but making those tricky economic choices is a big part of the game. You might want to check in with the community, which has lots of guides both for investments and for finishing up those quests.
Glad you like the game overall! You can also look forward to some male characters as friends.
Well what I'm saying is that the mine ,the bridge n premium steel no long help after reunion..for the battle
Merry Christmas/Happy Holidays! 🎄
Thanks, you too!
Of the three files that can be downloaded, which one should i download?
More than likely the RTP.exe one.
Happy Thanksgiving! 🦃
Thanks, you too!
too many text for h scene, T_T
btw great works just not for me i guess,
Hey, absolutely loving the game so far. I mean it when I say it's unbelievably good. Just finished the council of Gawnfall and I saw on some wikis (and forums and so on) that the Crystal of Harmony is supposed to be received there, and that you said it should be purchasable in Ari-Yhilina. However, I'm not finding it and you also said there was a bug that made it impossible to get. Wondering if that bug was fixed (because I'm pretty sure I talked to literally every NPC in Ari-Yhilina) or if I should just reload a save. Playing on the latest version off your blog.
Once again, really good game, thanks!
Hello, glad to hear you're enjoying it! The Crystal of Harmony bug was indeed fixed a while back, but the wiki may be out of date in this regard. You should be able to buy it in the Tower of the Divine, so I would say check with people in the community about whether there are any other requirements.
So whats new does vhala have a swx quest now? Can she be add as a harem members?
Both Vhala and Orcent have the equivalent of a harem quest, but no, she isn't and won't be in the harem.
played the then current version at the end of like 2020. (to about after you defeat the last boss with the help of the other person)
gotta get back and replay to see how far it advanced :-)
A whole lot has happened since 2020, so hope you enjoy!
now you got me curious what all has been added after that point in the game :-)
Haha, you'd hope I'd have accomplished something in four years! There are a ton of quests all the way through the final battle, and I'm finishing the epilogue fairly soon. ^-^
Even now I still think bac fondly to the fucklord fight.
That was about the most epic thing I can remember :-)
Sierra senpai male companion when..??😭😭😂
Sorry, but the format and audience make that difficult. I hope you enjoyed the content with the male characters that do exist, though!
I do honestly kinda wish Orcent was a permanent party member like Vhala, like after he goes though his evolution and feels more confident that he has control of himself.
Great game. Definitely one of my favorites. Will rate it 9/10 only because I know it will only get better and better. On that note, I have a few opinions to share.
1. During the traveling section at the start of chapter 2, you can interact with Altina twice only if you go to Stineford region again. It would be much appreciated if you were to add a way to interact with the harem in Feroholm region as well.
2. I really like the new skills you have added. I would appreciate unique texts when the more significant or unique skills are unlocked. Instead of giving them at specific levels, you could lock them behind specific plot points or conditions. Similar to how you have handled Hilstara's Harem Tactics or Simon's many skills during his stay in the Orgasmic Empire. Even simply having to interact in the training ground in order to unlock them would make the skills feel much more significant and give players a better sense of achievement. Some notable skills in this regard would be Incubus Assault, Holy Burst, Atmospheric Jolt, Unhand, Ambient Mana and so on. Some skills just feel like they should be achieved at character milestones and have their own moment. Such as Unite the Harem, Heroic Echo, Dark Lance, Channeled Luck, Mother's Lust, etc.
3. It would be cool if there was a way to check some of the hidden stats (Economy, Country Score, etc). I mean there are harem members who could tell you those stats or give a ledger. And it would mean optimizers like me won't need to manually keep track of them. It is very cumbersome.
Also that "over 50 hours of gameplay" is such an understatement.
Now that I'm at the end of the plot, I will be doing my best to polish and improve overall quality before the 1.0.0 release! Glad you've enjoyed it. ^-^
1) This section is a frequent source of complaints, so I'll be revisiting and tweaking a bit. Will keep your issue in mind then.
2) I understand that rationale, and indeed that's why many skills are unlocked by events or the training courtyard. However, I think there's some value in having some skills by level as well, for variety. I did try to put them at logical times in the story!
3) Yeah, some people feel the same way. I'll consider it, at least.
>Also that "over 50 hours of gameplay" is such an understatement.
True, but I think if I put 100+ hours, people will assume it's 20 hours of story and 80+ hours of grinding or busywork.
Thanks for the reply.
1. Thanks for taking it into consideration.
2. I agree with you.
3. Please do. I'm sure many players will play it more than once. And after their first or second playthrough, they are bound to aim for the best results. I'm not saying all secret stats need to be visible. But in my opinion, Economy, Religion, Social and Country Scores are similar to Relation Score, and Army Stats as they are only beneficial if you are trying to optimize.
4. As for people thinking that this game is a grindfest, I've seen developers putting "No Grinding" as a feature of their game. You should also do it since the game has almost no grind.
5. I was also wondering if you plan on reworking the battle screen (Like how "Hero and Daughter+ has a custom Battle Screen). If so, please consider putting an "End Turn" button. Having the turn end after selecting a move for the last combatant has caused me some frustrations due to miss clicking or changing my mind at the last moment.
I'm almost 300 hours into my playthrough. I don't know what that says about me, but what I DO know, is that there is ABSOLUTELY 100+ hours of content. Probably even 150+ tbh. ♥
Happy Halloween! 🎃
Thanks, have a good one!
If there's ntr in this, how much? Not entirely against it, but I want to know what to expect.
No NTR in the strict sense of characters being stolen or cheating. If you don't want female characters to ever have sex with anyone else, there are 2-3 scenes in the second chapter you won't like.
As long as it's not those two things, I'm totally cool with characters having sex with someone else.
its saying that "there are no compadable downloadable content found" what do
This is not an error message I've heard before, but it sounds like none of the builds are appropriate for your computer. Are you playing on a Mac, for example?